![]() ![]() Path tracing or ray tracing? It is more descriptive to call the tech in SEUS PTGI "path tracing" (PTGI stands for Path Traced Global Illumination), but it is not incorrect to call it "ray tracing", since path tracing is a rendering technique which utilizes ray tracing. I will update this section as progress is made towards this. I am currently researching how to get it running on AMD cards. SEUS PTGI will not currently run on AMD graphics cards. It does not take advantage of hardware acceleration on RTX cards. As far as I know, there aren't any issues currently. However, because I am doing a lot of tricks that most graphics programmers generally don't need to do, there might occasionally be some compatibility issues. It does not require an RTX graphics card and will work on any NVIDIA graphics card. Just know that I'm working as hard as I can! When a public release is ready, it'll be free to download for anyone! Since it is highly experimental work, I cannot provide an ETA for these milestones. ![]() As it nears completion, it will drop down to Beta status, only requiring Iron tier access. If you would like to try it out, for now it requires Gold tier access. There's some important information about it that you should know before you consider becoming a patron!įirst of all, if you're new to using Minecraft shaders, check this installation guide.Īs of now, SEUS PTGI is in an alpha state, which makes it an Experimental Development release. You're probably here for SEUS PTGI, which is my work-in-progress shader for Minecraft which features ray traced lighting and reflections. IMPORTANT INFO ABOUT MY RAY TRACING SHADER! However, I just kept found myself being drawn back to it! So, I decided to go with what felt right and return to working on Minecraft shaders and create this Patreon page in the hopes that it could be sustainable for me. I started working on SEUS in early 2012 and, while working on it, discovered a passion I never knew I had, graphics programming!Īfter a few years of working on SEUS, I moved on to other projects to better support myself financially. Hi! My name is Cody, and I am the creator of Sonic Ether's Unbelievable Shaders for Minecraft. ![]()
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